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or operating virtually, please visit our 
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Latest update: Winter Semester 2021
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OOP III

This advanced object-oriented programming (OOP) course expands on key OOP methodologies and concepts including objects/classes with properties, fields, and methods, inheritance, interfaces, collections, generics and exception handling. This course also covers designing and handling events and creating custom user controls. A substantial component of this course is the collaborative development of a significant GUI-based game/simulation application using the C# programming language and the .NET framework. An understanding of the object-oriented programming fundamentals presented in OOP I/II is a requirement to be successful in this course