January 21 & 22 | 5:30 to 7:30 p.m.
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Students continue to explore the development of environments for specific tasks and game needs. Students research architectural and cultural style, while re-creating and applying them within the game engine. Students continue to apply level optimization and workflow management for larger projects. Assignments are supported by projects developed in concurrent courses.
January 21 & 22Explore programs starting in May or SeptemberRegister Now