Bodyswaps

BODYSWAPS LICENsING HAS BEEN EXTENDED UNTIL MARCH 2027!

We are pleased to share that Bodyswaps licensing has been approved for the 2026–2027 fiscal year. This licensing will allow students to access Bodyswaps on VR headsets, mobile devices, and computers for the duration of a semester.

Interested in using Bodyswaps during the Spring 2026, Fall 2026 or Winter 2027 semesters? Complete the Bodyswaps Licence Request Form to express your interest.

BODYSWAPS LICENCE REQUEST FORM (2026-2027)

BODYSWAPS LICENSING HAS BEEN EXTENDED UNTIL MARCH 2026!

We are pleased to share that Bodyswaps licensing has been approved for the 2025–2026 fiscal year. This licensing will allow students to access Bodyswaps on VR headsets, mobile devices, and computers for the duration of a semester.

NEW PROCESS: Given that we have a limited number of licenses available per semester, we’ll need to allocate them strategically. If you’d like to use Bodyswaps in your courses during the Spring 2025, Fall 2025, or Winter 2026 semesters, please complete the faculty request form to express your interest.

What is Bodyswaps?

Bodyswaps is an immersive learning application that helps students develop essential soft skills through interactive simulations. It is available for use in VR as well as on desktop and mobile devices.

Bodyswaps supports learning and practice across key areas including:

  • Employability
  • Communication
  • Management & Leadership
  • Diversity Equity & Inclusion
  • Healthcare
  • Conflict Resolution

Build tailored learner pathways by combining:

  • AI-powered role-play
    (Repeatable, customizable practice simulators)
  • 35+ scaffolded learning modules
    (Scripted scenarios for guided learning and practice)
  • 30+ bite-sized theory and practice activities
    (Quick learning moments drawn from the full scaffolded modules)
  • Customizable assessments
    (Multiple-choice quizzes and self-reflection questionnaires)

 

Explore the Bodyswaps Library for a complete list of modules and AI roleplays.
Learn more about the pedagogical approach behind Bodyswaps.

VR headsets available for faculty USE

Did you know that DC has 8 VR headsets for classroom use, available for faculty to sign out through the IT Service Desk? Headsets can be reserved by submitting a ticket.

CONNECT WITH SERVICE DESK

WE ARE HERE TO SUPPORT YOU!

Reach out to learn how you can incorporate Bodyswaps into your course curriculum.

Looking for classroom support with Bodyswaps during CTL business hours? We can help!

CONNECT WITH US

I'm interested in using Bodyswaps with my students. What's next?

STEP 1 - review Modules

Visit the Bodyswaps library to review available modules and determine applicability for your course learning outcomes. Details such as target audience, learning objectives, approximate completion time, video trailers and more are provided for each module.

To learn more about incorporating Bodyswaps into your curriculum, please connect with us.

STEP 2 - sUBMIT A FACULTY BODYSWAPS LICENCE REQUEST FORM

Given that we have a limited number of licences available per semester, we’ll need to allocate them strategically. If you’d like to use Bodyswaps in your courses during the Spring 2026, Fall 2026, or Winter 2027 semesters, please complete the Bodyswaps Licence Request Form below to express your interest.

BODYSWAPS LICENCE REQUEST FORM (2026-2027)

If licences are allocated to your course, continue with the following steps.

Step 3 - BECOME FAMILIAR WITH Bodyswaps

Before introducing Bodyswaps to your students, we recommend exploring the modules yourself to become familiar with the content. You can do this by meeting with us in person to experience Bodyswaps using a VR headset, or by requesting access to a faculty demo account to review the modules on your laptop or mobile device.

STEP 4 - RESERVE & PICK-UP THROUGH IT SERVICE DESK

Reserve headsets: Faculty must submit a ticket to the IT Service Desk by emailing sesrvicedesk@dc-ot.ca to reserve the VR headsets for the appropriate dates. This should be done well in advance to ensure the headsets are available. The set contains 8 VR headsets and 1 iPad stored in a case with wheels and handle for easy transport.

Pick-up headsets: Prior to class, faculty can pick the headsets up from the IT Service Desk located in SW100. At pick-up, ensure enough cleaning wipes have been included based on your class size. If using the headsets with multiple classes, ask for charging cables to charge in between classes.

STEP 5 - PLAN IN-CLASS USE

Instructions: Additional guidance will be provided once your Bodyswaps licensing has been confirmed.

Support: If you would like assistance from the CTL team with using Bodyswaps and the VR headsets during class, please reach out to us to check availability and coordinate support. Assistance is available during CTL working hours.

View the XR Technology Framework (PDF)

Questions?

We are happy to help answer Bodyswaps questions and work with you to determine how Bodyswaps can be incorporated into your course curriculum. If you require support, please connect with:
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Erin Banit / Multimedia Specialist