COVID-19 updates and information.
Discover DC DaysJuly 20 and 21
In this introductory course, students will engage in the development of non-linear, interactive environments through the exploration of 3D space within an industry-leading 3D game engine. Later, students are introduced to the extensibility of the 3D game engine, importing their own assets to be used at runtime. Projects are developed in conjunction with other classes during the semester.